I am trying to figure out how to keep one FBX animation looping or storing the repeating animation in a lot longer animation. For example, I have a toon running. So, the running sequence can stop. Then maybe add a resting block after that. How do I store the animation to use it for later frames? Is there even a way to store animation sequences?
If you could direct me to a tutorial on the subject would be great.
Thanks
Store an fbx animation sequence
675 0 0- Tokmyra
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