VAT Material Rendering Issues in UE4

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Hi everyone!

Sorry for the noob question but I am having some issues regarding the VAT material in UE4. I have set up everything in the engine, and the animations are playing just fine, but texture is not mapping to the objects UV map and looks very broken. In addition, the lighting seems to be broken on the objects as well. I have included some images/videos below to hopefully clarify my issues.

How the textures should look (from substance painter viewport):


How the object looks in engine (unlit rendering):


How the object looks in engine (lit rendering):


The material instance:


I can provide more images/videos if they are helpful.
Any help with this would be appreciated, I'm pretty stumped myself!

Attachments:
Screenshot 2020-11-21 162446.png (1.1 MB)
Screenshot 2020-11-21 162350.png (311.0 KB)
Screenshot 2020-11-21 162317.png (111.8 KB)
Screenshot 2020-11-21 162207.png (433.7 KB)

Technical Artist at PD3D
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