Bug on Carve node

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Hi!

I have a simple setup where I use a carve node to get a primitive for each segment of a curve (using the Cut at all internal U Breakpoints option). The issue is that in some cases (depending on the curve used as input) it doesn't recognize a point and jump the primitive that goes there and I can't figure out why.

I add an example file where in this case the carve is jumping the primitive that goes between point 14 and point 15.

Attachments:
Carve_Error.hip (139.0 KB)
CarveError.png (445.8 KB)

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dunno, stumped. Convertline instead ?
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I think you need the number of points + 1.

But yeah, this is what convert line is for.

Attachments:
Carve_fix.hip (150.8 KB)

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mestela
I think you need the number of points + 1.

But yeah, this is what convert line is for.

Thank you, now it works!

I didn't know about the convert line node, so thanks also to vusta for pointing that out
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another method.

I just saw in a new tute, the procedural house (3)

so in the orig file with error, instead of using carve and manipulating certain things, just use a polycut instead:

- set strategy to cut
- Cut points to *

just works.
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