(Houdini noob Q) particle flowing with fluid solver

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https://www.instagram.com/p/B5QSp_qnZ3z/?utm_source=ig_web_copy_link [www.instagram.com]

That link is refernece what I want to achieve..



I used fluid sims and made similar result,



But How to make those particles interact each other with pscale?



https://www.youtube.com/watch?v=4z9HLAvEV10 [www.youtube.com]

I set my sims above the tutorials above...

But it has same pscale values between particles.



How can I achieve different pscale particles interact with each other like flips?



Would be really appreciated for all of your help. Thanks.





ps. I find another way to do that stuff,

use fluid sim velocity to grain advect...

How to use fluid sim velocity to advect pop grains?
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