https://www.instagram.com/p/B5QSp_qnZ3z/?utm_source=ig_web_copy_link [www.instagram.com]
That link is refernece what I want to achieve..
I used fluid sims and made similar result,
But How to make those particles interact each other with pscale?
https://www.youtube.com/watch?v=4z9HLAvEV10 [www.youtube.com]
I set my sims above the tutorials above...
But it has same pscale values between particles.
How can I achieve different pscale particles interact with each other like flips?
Would be really appreciated for all of your help. Thanks.
ps. I find another way to do that stuff,
use fluid sim velocity to grain advect...
How to use fluid sim velocity to advect pop grains?
(Houdini noob Q) particle flowing with fluid solver
626 0 0- kimko
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