I have a object which has a UV attribute; problem is, all the uv islands for this object are outside the 0-1 range, therefore I'm trying use a wrangler to first get the uv to fit within the 0-1 range. I've tried a fit() function running on vertices, but it isn't working ?
Also once I have the UV fit, without using a uvlayout how can I get each island to their own UDIM ?
Fitting UV to 0-1 and moving uv islands to specific UDIM ?
2253 4 2- _Christopher_
- Member
- 761 posts
- Joined: April 2014
- Offline
- Tanto
- Member
- 385 posts
- Joined: Nov. 2016
- Offline
- _Christopher_
- Member
- 761 posts
- Joined: April 2014
- Offline
- Tanto
- Member
- 385 posts
- Joined: Nov. 2016
- Offline
- _Christopher_
- Member
- 761 posts
- Joined: April 2014
- Offline
-
- Quick Links