Karma: bump and disp textures plugging in question
2447 6 1- Mark Wallman
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Hi.
I am trying to figure out how to connect up a bump and displacment texture into Karma's principle shader. I am a little lost what to plug in to what. Would anyone be kind enough to mock up a quick Karma principle shader with bump and displaement so I cna figure out how to get it to work please?
Kind Regards
Mark
I am trying to figure out how to connect up a bump and displacment texture into Karma's principle shader. I am a little lost what to plug in to what. Would anyone be kind enough to mock up a quick Karma principle shader with bump and displaement so I cna figure out how to get it to work please?
Kind Regards
Mark
- simon_o
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- Mark Wallman
- Member
- 624 posts
- Joined: Aug. 2013
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- simon_o
- Member
- 112 posts
- Joined: Oct. 2011
- Offline
- Mark Wallman
- Member
- 624 posts
- Joined: Aug. 2013
- Offline
Hi again.
I might be being dumb here but I cannot get it to work. It works fine if I dont use a displacement node set to bump and just do it inside the principled shader. Im taking a guess that this is the correct N slot to hook up. I have also tried turning on "enable bump" on the principled shader. Talk about a confusing shader ;-(
Best Mark
I might be being dumb here but I cannot get it to work. It works fine if I dont use a displacement node set to bump and just do it inside the principled shader. Im taking a guess that this is the correct N slot to hook up. I have also tried turning on "enable bump" on the principled shader. Talk about a confusing shader ;-(
Best Mark
Edited by Mark Wallman - April 20, 2021 03:52:56
- simon_o
- Member
- 112 posts
- Joined: Oct. 2011
- Offline
- Mark Wallman
- Member
- 624 posts
- Joined: Aug. 2013
- Offline
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