A friend of mine has a simulation (dop network) of pieces falling to the groud. At some point, they are out of camera view. Is there a way to tell houdini to not simulate those pieces? There's an i@active attrib but it only decides if pieces are moving or are static (so they still affect all other pieces colision).
-Olivier
don't simulate what's out of view?
680 0 0- olivierth
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