don't simulate what's out of view?

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A friend of mine has a simulation (dop network) of pieces falling to the groud. At some point, they are out of camera view. Is there a way to tell houdini to not simulate those pieces? There's an i@active attrib but it only decides if pieces are moving or are static (so they still affect all other pieces colision).

-Olivier
Edited by olivierth - May 2, 2021 15:40:11
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