Render layers & Material assignments for Custom Render Vars

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Hey!

So iv been doing some testing with Solaris & Arnold/Karma and iv hit a few snags that i cant seem to find documentation on certain workflows.

1:
So first one that's come up is the ability to do material assignments for custom AOV's, is there a way to do this with Render Vars or does it have to be a separated image sequence that gets rendered out if not possible?

2:
Second issue im struggling to figure out is what is a correct way to set up what would traditionally done as render layers to separate out things like characters or objects with primary visibility of all other objects changed or matted out.
What is the work flow for achieving such results?


Any help or point in the right direction would be greatly appreciated, I do have a test hip that iv been doing this in which I can share if need be.

Thanks
Pipeline TD
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