Hi,
basically I am trying to scatter points on a mesh depending on how "steep" it is. Where the mesh is flatter the scatter point should be closer together.
I looked through a couple threads and youtube tutorials but I could not find a solution. I know that it basically depends on the normals of the mesh points but I since I am quite new to Houdini I cannot figure it out and would really apprecciate some help, thank you
Scatter by steepness of object
897 3 0- edwinsabic
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- Aizatulin
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- edwinsabic
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- Aizatulin
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- 470 posts
- Joined: July 2005
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