Possible BUG in 64bit Linux hescape/master

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Hi..

I think I may have a possible bug here.

Basically.. My steps to a crash are..

1) create a tube or any object you can bone, here a simple nurbs or poly arm will do.
2) create the bones for the arm
3) edit capture the region if you wish
4) capture the arm geometry
5) Now, tab to paint capture Layer, resize the brush and try to paint some weights for a bone, on a 32bit linux install it works fine, but mine is now a 64bit system.
It crashes every time, I even got it working a little longer by setting
the cook update to “change” and not “always”, but that only delays the inevitable.

*************
Please verify if you can, as it will be helpful to everyone in the long run.
*************

Houdini: Debian 64-bit Linux (sid)*
Dual AMD opteron 240 2Gb Ram, Nvidia QuadroFX 1400.
Nvidia driver: 1.0.9746-1
ArchLinus 64bit .8
kernel 2.6.20 SMP PREEMPT
gcc 4.1.2-2.1
glibc 2.5-3
resolution: 1920x1200
window manager: open motif 2.3
xorg 11R7.0-1

regards
Tom

Attachments:
crashlog.tar (60.0 KB)

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Is it possible to provide a .hip file such that when you load it, it will crash when you try performing step 5 as you've mentioned?
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Sure I can..

Here is a simple file I used to test the problem..

The funny thing is that it now takes a little longer before it crashes, but
it inevitably does, sooner rather than later.

Thanks for the reply Edward..

Regards
Tom

Attachments:
wpaint.hip (218.5 KB)

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What do you mean by taking longer? What bone did you paint and for how long?
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Hi Edward..

From the picture below, which I just performed and got a crash,
I tried to paint lower bone, which is indicated by the thicker lines
and “painting with chain_bone2” etc..

In this case it crashed where you see the red circle (paint area radius, which I resized)
after a few seconds of starting the process, more often than not, it
would crash as soon as painted my first spot(first click of the left mouse button).
.

Hope this helps
Thanks for the help…

Regards
Tom

Attachments:
xsession-errors.log.tar.gz (4.7 KB)
tkinga.3175.hip (17.3 KB)
crashing_paint_capture_layer.jpg (249.2 KB)

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thomaskinga
Hi Edward..

From the picture below, which I just performed and got a crash,
I tried to paint lower bone, which is indicated by the thicker lines
and “painting with chain_bone2” etc..

Regards
Tom

I've been able to reproduce this here at SESI (finally).
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Grrrrrrrrreat..

Thanks Edward.

I thought I was going crazy with this one, In this case bad news is good news.

Regards
Tom
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This bug on 64-bit builds should now be fixed in 8.1.897 or later. Thanks!
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Great work..

I can't wait to give it a spin..

Thanks
Regards
Tom
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