Hi,
after updating to newest nvidia driver, 496.49, i get a viewport message that a glsl shader cannot be compiled (beauty_wire_lit.prog) and this leads in not displaying alembics as unpacked geo in viewport...
in H19.0.383 this even worst, here the alembic is not loading correct (missing groups/meshes).
i also tried older versions of the nvidia driver, the only versio i got working was 466.xx.
but i need newer nvidia drivers for other apps i use...
any hints how to fix that?
Houdini 18.5.696 - H19.0.383 - GLSL shader failed to compile
1931 1 1- soulcage_dpt
- Member
- 45 posts
- Joined: July 2015
- Offline
- soulcage_dpt
- Member
- 45 posts
- Joined: July 2015
- Offline
-
- Quick Links