Pyro Flipbook Textures material in UE5

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Hey!

In Mai Ao's amazing talk on real-time Pyro workflows, he's using a material in UE5 to demonstrate how the different textures are used. I tried recreating the effect with the material provided in the Labs plugin, but there are several parameters missing compared to what's shown in the video. Will the material be updated some time in the near future?
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