Vellum cloth droop on imported geo

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Hello, imported geo for cloth sim droop too low even after I've pushed up stiffness values.
Any help please
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if it's due to stretching they you need ti increase constraint iterations/substeps

if however you are not experiencing stretching, just natural settling of your loose cloth under gravity, then it really depends on what you expect based on your particular case
- you can decrease restlength to force it to shrink a little
- increase bend stiffless to force it to hold the initial shape a bit more
- enforce with more constraints
- if you are starting with already settled geo from other sim you may want to override rest shape with original model or flat template, whatever is more natural to the nature of your sim
- ...
Edited by tamte - March 17, 2022 04:48:41
Tomas Slancik
FX Supervisor
Method Studios, NY
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Thank you Tomas! I will apply this knowledge and provide feedback.
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A balance between substeps and bend stiffness did it for me.
In this case substeps of 2 and bend stiffness of 1 x 0.1 worked perfectly
Thanks
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