Has anyone succeeded in importing subdivision creases from FBX files exported from 3rd party applications?
It looks like LayerElementEdgeCrease block, which I believe is responsible for storing edge crease data in FBX files, is ignored by both: File SOP and File->Import->Filmbox FBX.
It seems that Houdini expects from FBX crease data to be stored as creaseweight vertex attribute inside LayerElementUserData block, meaning that I can correctly load creases only if an FBX was exported from Houdini in the first place. Similarly, if I try to load an FBX file, which I exported from Houdini and which contains subd creases, in a 3rd party program (like Blender, for instance), creases will not load (maybe because Blender ignores FBX user data?).
I attached an FBX file (in ascii and bin versions because Blender only loads bin) containing a plain box with 0.5 crease applied to all of its edges. Blender loads the creases, Houdini doesn't. Those files come from a 3rd party software.
Reading and storing subdivision creases (FBX)
2287 2 2- ajz3d
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- DominikPott
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- ajz3d
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