Unreal Engine camera import

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How do I get the Houdini render to match the UE render?
1. I imported the UE camera and mesh as an FBX.
2. I verified the mesh and camera in Houdini match UE.
A. The camera has the same position and lens.
3. But the Render from Houdini does not match the render in UE.

How would I get the Houdini render to match the UE render? I’m looking for a way to get the alpha in Houdini render to match the alpha in the UE render.

Thank you,
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