MaterialX leaf shader

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Hi there;

Curious if anyone has happened across an example of a decent leaf shader using MaterialX? The docs suggest that translucence might be achieved through using the subsurface color and ticking on "thin walled", but my result ends up being quite dark when I try this, and I'm having trouble getting that nice backscattering leafy vibe.

Attachments:
trees.png (1.1 MB)

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Increasing SSS and enabling Thin Walled seems to work okay in a simple setup.

Edit- Updated with sliightly less lazy example
Edited by Siavash Tehrani - Aug. 10, 2022 02:45:17

Attachments:
leaves.jpg (1.1 MB)
leaves.hiplc (866.7 KB)

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