rotate before orient
1685 4 1- donigorlami
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Hi, I'm trying to build a digital asset. Basically I got what I wanted in first and second pic. But when I try to add variation with randomizing rotation in y axis the result I'm getting in second input on switch node brokes (third pic). I understand why this is happening but I have no idea how to do it differently. Any help appreciated and sorry for my English.
Edited by donigorlami - Sept. 15, 2022 08:52:18
- tamte
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Post a hip file
But essentially
- if the orient along curve is outputting only N in rolled bitangent direction, then make your Randomize_y_rot output random v@up vector in xz plane
- if orient along curve is outputting full p@orient then append your randomize_y_rot and make it rotate incoming p@orient around it's local axis of your choice by random amount
But essentially
- if the orient along curve is outputting only N in rolled bitangent direction, then make your Randomize_y_rot output random v@up vector in xz plane
- if orient along curve is outputting full p@orient then append your randomize_y_rot and make it rotate incoming p@orient around it's local axis of your choice by random amount
Edited by tamte - Sept. 16, 2022 00:39:56
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- donigorlami
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- tamte
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- donigorlami
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