Animating pscale in vellum grains
1256 1 0- animationalex
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Is it possible to animate pscale using vellum grains? I am using the setup from this video https://entagma.com/abstract-particle-animation-using-houdini-vellum-octane-render/ [entagma.com] . I have it so I am able to randomize the pscale, but if I try to adjust it inside the vellum solver via a pop wrangle or geo wrangle, it will just scales infinitely either positive or negative. Animation outside the solver seems to be ignored. Thank you.
- animationalex
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- Joined: March 2018
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Solved. The issue was my brain! My wrangles get evaluated every frame inside of my vellum solver, Houdini was only doing what I asked and applying it every frame. I was trying to animate @pscale *= chf("mult"); , so no wonder it was infinitely scaling. Switching to += instead while keeping this knowledge in mind, and it works like I wanted it.
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