Render animation sequence with Husk

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I made a simple scene with an animated camera then exported it with the USD ROP.

I use this command with hcmd.exe to render out 48 frames.
husk -f 1 -n 48 --renderer Redshift "C:\rs_test.usd"

It only renders one frame and then stops. Any ideas?
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So I was flattening out the stage when I was exporting via USD ROP, that was the culprit.
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I have a similar problem with husk and Arnold stopping after few random frames while rendering a sequence inside the Houdini GUI, will try your method and report back
https://www.youtube.com/channel/UC4NQi8wpYUbR9wLolfHrZVA [www.youtube.com]
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Actually I had to tick something on the render ROP called"render in a single process" or something similar for my animation to NOT stop.

Another solution I found was to render using command"sick" instead of "husk" if you are rendering in Arnold.

A provlem with "all in one process" is that my volumes are static (read as sequence from disk) while a car I have in scene (cached anim into single .usd file) is fine.

I will try clips with volumes.
https://www.youtube.com/channel/UC4NQi8wpYUbR9wLolfHrZVA [www.youtube.com]
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