Instance jitter after copytopoint

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I try to place the instance on the dynamic grid, the problem now is that the instance keeps shaking, how can I fix the position of the instance?

Thank you for your help!

Edited by HenDaSheng - Dec. 30, 2022 10:11:48
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HenDaSheng


I try to place the instance on the dynamic grid, the problem now is that the instance keeps shaking, how can I fix the position of the instance?

Thank you for your help!


I thought of a way to turn off the scatter, which can solve the problem of jitter, but the new problem is that the quantity cannot be controlled.

Edited by HenDaSheng - Dec. 30, 2022 10:48:25
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scatter on static geo
then attribute interpolate P N and up from deforming geo

also note it's important to have both, N and up attributes to get stable rotation, not just N
(alternatively you can also use orient or transform attributes)

Attachments:
scatter_on_deforming_geo.hipnc (195.9 KB)

Tomas Slancik
FX Supervisor
Method Studios, NY
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坦特
scatter on static geo
then attribute interpolate P N and up from deforming geo

also note it's important to have both, N and up attributes to get stable rotation, not just N
(alternatively you can also use orient or transform attributes)
This is great, thanks for your help!
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Another way is to add Mountain Animation after scatter,To keep the two Mountain parameters that control the dynamics the same.

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