Is it possible to scatter Blueprints in Unreal

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Hi all, I cant get this to work, I can use a HDA to scatter static meshes in unreal but I cant seem to scatter a simple Blueprint. Is this something that I should be able to do? Is there a trick to getting it working? all help appreciated!

Dave
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Yea that is perfectly doable!
Just put something like this on your points,
s@unreal_instance = "Blueprint'/Game/BP_Name.BP_Name'";

eetu.
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