Background Image Interacting with the Scene

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Hi everybody,

Is there a way to get volumetric effect (or a bright geometry) illuminate the background image of the scene?
If the answer is yes then how?

Thanks
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Try putting a plane/grid in the background to catch the glow/emission, render it out separately and comp it in using a compositing mode like Add, Screen, or Lighten.
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Thanks and forgive me for not giving enough detail but the background image is actually a sequence and the scene is camera tracked according to those. Then your solution will not help, right? Or I am totally wrong?
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