motion blur across to Maya in a rib archive from Houdini

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Hey guys,

Does anyone know how to get motion blur across to Maya in a rib archive from Houdini? I have some geometry instanced onto particles and I'm writing out my rib archives using velocity attribute blur. The geo comes in fine but no motion blur :-(

I'm not sure if it's something in Houdini or Maya that has to tweaked to get it to work so any narrowing down of possiblities would be good.

My knowledge of Maya/ribbox's is very limited FYI!

Cheers,

Dean.
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