Hi all
I'm currently working through some Hydrodynamics (loving it). I have set myself a pretty decent challenge (recreating an advert I seen on UKTV) and as part of my research I have come up with the ‘penny drop’.
Check it out.
I have a question regarding Motion Blur on the ‘penny’. As part of my work flow I created a ‘penny’ object from an ‘Object Import’ node that imported the RGD solver containing the penny calculations. This allowed for easy animation scrubbing and allows me to potentially add extras to the ‘Penny Object’ (should I need to in the future)
My main problem is it does not appear to render with Motion Blur? All objects have been flagged as able to MB, as has Mantra (the water has MB)
What am I missing out or better still, what is the ebst way to take information from a Rigid Sim node and pass it onto separate objects?
Cheers
Penny Drop WIP
3358 1 0- RicMiskimmon
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- RicMiskimmon
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