Point Scatter on Font?
5270 6 0- Soothsayer
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- rdg
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edward
PolyExtruding and then Scatter works fine for me. Did you turn OFF the Output Front parameter on the PolyExtrude SOP?
Thanks. That was the problem. I was thrown off the scent by the fact that a ScatterSOP appended to a FontSOP alone creates the problem as well (therefore assuming polyextrude wasn't responsible).
However, that doesn't give me points scattered on the front or back faces
Nevermind, I don't need it for what I'm doing, but it's weird how it behaves.
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The problem is that the Scatter Sop likes nice, convex geometry to scatter on; the Font Sop doesn't give it that, thus the weird distribution. As mentioned above, the Divide Sop can be used before the Scatter to correct this as long as the Convex Polygon toggle remains on. This will result in a nice scattering of points on the surface of the text.
There is an RFE for the Font Sop to have an option for it to automatically always output convex geometry.
Hope that helps.
There is an RFE for the Font Sop to have an option for it to automatically always output convex geometry.
Hope that helps.
Graham Thompson, Technical Artist @ Rockstar Games
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