Hi there,
I notice a lot of erroneous displacement happening in Sculpt right now. Clicking crazily around a grid causes some unexpected displacements to occur. The other brush SOPs seem fine.
Houdini 6.1.149
Thanks,
Jason
Sculpt SOP behaving oddly
4417 2 1- jason_iversen
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Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- Siavash Tehrani
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- MichaelC
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Sculpt is deffinitely messed up and you don't have to click crazily to force the behaviour. I have displacements outside of the brush radius happening with just normal strokes. The tool isn't completely unusable, but it's pretty well broken. I resurrected a bug I posted in the Early Access forum about phantom normals with sculpt and appended this bug to it.
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