How to render massive 3.5 simulation rib with Prman

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Hi everybody
I'm using massive 3.5 with Prman 13.5

step 1 :I load massive rib in Geometry Node Geometry As “Render from file” and rib path
step 2 :H8 renderman node the procedural path set to the location of Massive

Final i got Massive Geometry rendered in houdini without texture.
In massive i used paintedplastic with texture files are *.tex format.

it's texture or shader problem?

how to get textures also in houdini rendering

what are more step i want to follow

Attachments:
massive.jpg (116.7 KB)

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Hello,


Is it the master.rib or the archive.rib that you load?
Is the procedural path the installation root of Massive?


thanks,


bern
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