Hello,
I made this geometry (cubes copied to sphere points).
When I export as OBJ and import this OBJ file in Maya I get one object.
I can not select the different cubes in Maya.
How can I get different objects in Maya , that I can select individualy..?
thanks,
bern
geometry from Houdini to Maya
6821 9 3- Bernard
- Member
- 523 posts
- Joined: July 2005
- Offline
- keyframe
- Member
- 1529 posts
- Joined: July 2005
- Offline
- Bernard
- Member
- 523 posts
- Joined: July 2005
- Offline
- jesta
- Member
- 311 posts
- Joined: July 2005
- Offline
- Allegro
- Member
- 696 posts
- Joined: March 2006
- Offline
- oleg
- Member
- 350 posts
- Joined: Jan. 2008
- Offline
- Bernard
- Member
- 523 posts
- Joined: July 2005
- Offline
- oleg
- Member
- 350 posts
- Joined: Jan. 2008
- Offline
If you mean the pivot of each object, then simply select all the objects and choose Modify->Center Pivot from the main menu.
If, on the other hand, you want the transform attributes of each box to be at its center, then I'm not really sure how do it short of using MEL (but then again, I'm a bit more of a Houdini user rather than a Maya user, so there may be a simple way that I'm missing ).
If, on the other hand, you want the transform attributes of each box to be at its center, then I'm not really sure how do it short of using MEL (but then again, I'm a bit more of a Houdini user rather than a Maya user, so there may be a simple way that I'm missing ).
Oleg Samus
Software Developer
Side Effects Software Inc.
Software Developer
Side Effects Software Inc.
- Bernard
- Member
- 523 posts
- Joined: July 2005
- Offline
- JColdrick
- Member
- 4140 posts
- Joined: July 2005
- Offline
-
- Quick Links