Is there a way for me to control an attribute of a point instance object?
I can control an attribute with a copy stamp on the object level but what about controlling an attribute of a point instance on the Pop level?
Ex: I have an object that has an attribute that controls some extrudes, I want to randomize the extrude scale on each point instance, for that I need to be able to access attributes on a point instance.
Is that possible?
Particle point instance attribute control
4809 4 0- mzigaib
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- tamte
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since you are after geometric change on each instance, it would not be true instance anymore, because mantra has to keep all modified geometry in memory
you can append copy sop after the pop network for that kind of thing
read this for more info
http://www.sidefx.com/docs/houdini10.0/copy/instancing [sidefx.com]
http://www.sidefx.com/docs/houdini10.0/copy/varying [sidefx.com]
you can append copy sop after the pop network for that kind of thing
read this for more info
http://www.sidefx.com/docs/houdini10.0/copy/instancing [sidefx.com]
http://www.sidefx.com/docs/houdini10.0/copy/varying [sidefx.com]
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- mzigaib
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- tamte
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- mzigaib
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