Pftrack to houdini

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What is the best way to export a file from Pftrack and import to houdini?

I tried FBX but my camera doesn't get the attributes right and all the nulls make houdini crashes a lot.

It's obvious that I am missing something.

Can anyone help me?
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Hi

export to a Houdini Script .cmd
and run it inside houdini, in the file menu, there's a run script option

about the markers, yes, that slows down houdini, so delete the ones you don't need before you export or get the one you need in houdini and pack the rest to a subnet (shift + C) and hide them, in case you need any of them later.

good luck
varomix - Founder | Educator @ Mix Training
Technical Artist @ Meta Reality Labs
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Thank you, it really helped.
https://vimeo.com/user2163076 [vimeo.com]
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Hi, it's me again.

Another Doubt.

I am having problems to run a .cmd file, it sais that the scene doesn't exist.

the message is:

“Source failed, Cxxxx/Scene does not exist”
It suppose to build a scene not to search for one right?

Can Anyone help me?
https://vimeo.com/user2163076 [vimeo.com]
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Solved it.

Thanks

It was the name of the directory that the .cmd files was, it had a space, I removed it and it worked.
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