Hi,
I had read a few links where the file node is used to export geometry. I know im missing the how too when I read but im having a hard time finding it. Could someone briefly explain how to export geo from houdini to say fusion or after effects? Is that even possible with the apprentice version? Your help would be highly appreciated. Thanks.
Hairston
Could someone explain how I use file node to export geo?
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hairston630xtimmyx
Exporting *.obj for example is no problem in Apprentice and could either be done with a File SOP node set to “Write” and a location/name of the file set.
Or you could do it with a ROP Output Driver SOP.
FBX Export however is disabled in the Apprentice version.
What exactly is the FBX Export?
Its the ability to export your scene/objects to the FBX file format which supports a whole lot more stuff than just geometry like the *.obj format. Shaders, lights, cameras, animations, rigs and more are (more or less) supported.
http://en.wikipedia.org/wiki/FBX [en.wikipedia.org]
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6837478 [usa.autodesk.com]
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