particle fluid semi colliding with ground

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i did just a sphere and put it some fluid on it, and with gravity falls down.

i did a box to start filling it up. and this one i did it a static RBD obj, and remove the volume collision for edge and divide it several times and triangulate it, (so it has more edges to collide)

and for the fluid i set the substeps to 50, but still some particles bounce of the floor and other dont, i might be missing something?

thanks .

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houdini_Part_2.JPG (34.5 KB)
houdini_Part.JPG (138.2 KB)

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