Hi all,
In journals states it is back again starting from build 10.0.381, I can't find it though in 10.0.417. Is it one of those parameters I need to add manually?
Thanks for help.
Kuba
view dependent photon generation
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- JasonSlab
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i tested it the other day, worked for me
http://www.sidefx.com/docs/houdini10.0/props/mantra9_0 [sidefx.com]
search this page for vm_renderengine
jason
http://www.sidefx.com/docs/houdini10.0/props/mantra9_0 [sidefx.com]
search this page for vm_renderengine
jason
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Funny thing there is a typo in the view dependent photon map generation parameter name in the link you sent me. Anyway this hack does not work either. Looks photons are genereted but i3dconvert crashes whenever I load phonts via fileSOP…
What are these partilaly implememnted parameters (metropolis, irradiance caching) is it already implemented (even partialy) I keep seeing this feature in every mantra ROP property (9.0-10). I don't mind at least to try MLT in houdini
What are these partilaly implememnted parameters (metropolis, irradiance caching) is it already implemented (even partialy) I keep seeing this feature in every mantra ROP property (9.0-10). I don't mind at least to try MLT in houdini
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kuba
What are these partilaly implememnted parameters (metropolis, irradiance caching) is it already implemented (even partialy) I keep seeing this feature in every mantra ROP property (9.0-10). I don't mind at least to try MLT in houdini
Having partially implemented solutions available that don't really work is counter productive for Support.
“This doesn't work!”
“It worked for this shot but not this other one! Haaalp!”
“There aren't any docs!”
You get the idea.
if(coffees<2,round(float),float)
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