is it possible to copy/stamp to a specific polygons in a mesh? inside the geo context?
y just want to put some bolts in the center of some polygons using the normal of each polygon.
copy to polygons? or normals?
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The Copy sop should align your bolts to the template normals. You need to orient the bolts to the Z axis.
If you need more control then use the Align sop, but your bolt would then need to be a single mesh.
If you need more control then use the Align sop, but your bolt would then need to be a single mesh.
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Hi probbins, i thought i need to set the bolt in Y direction, so it fits. just looking up.
i saw several times the video on Houdini web site, they use nurbs and curves, according to the video the use position UV and W,
when i try to align geometry every thing explodes, i am not sure how to use the align yet.
they basic idea is to do a wing or some metallic stuff. select the polygons where i want bolts, make them a group, and then copy stamp with or with out align node the bolts to the polygons group that i created. and maybe later be able to do a asset out of this .
i got the position to work, but for some reason the bolts are not keeping their form, they are becoming flat polygons.
i saw several times the video on Houdini web site, they use nurbs and curves, according to the video the use position UV and W,
when i try to align geometry every thing explodes, i am not sure how to use the align yet.
they basic idea is to do a wing or some metallic stuff. select the polygons where i want bolts, make them a group, and then copy stamp with or with out align node the bolts to the polygons group that i created. and maybe later be able to do a asset out of this .
i got the position to work, but for some reason the bolts are not keeping their form, they are becoming flat polygons.
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