memory allocation error when running huge simulation
12990 7 1- chenkianwee
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- Ratmann
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- phtj
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Quite a few of us have been having the same problem as Kianwee. Is the current behavior a bug - I would have though that if memory runs out then Houdini could write to a temporary file instead… ?
Another related question - under:
Edit > Preferences > Objects and Geometry
I see two tabs, called SOP Cache and Obj Cache
I am wondering if changing these settings will have any effect on this ‘Memory Allocation’ problem?
And finally, that for your suggestion Ratmann - how do you write out the simulation? I remember reading it somewhere, but can't track it down.
Patrick
Another related question - under:
Edit > Preferences > Objects and Geometry
I see two tabs, called SOP Cache and Obj Cache
I am wondering if changing these settings will have any effect on this ‘Memory Allocation’ problem?
And finally, that for your suggestion Ratmann - how do you write out the simulation? I remember reading it somewhere, but can't track it down.
Patrick
Patrick
- oat
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- chenkianwee
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I manage to cache the memory explicitly so that each frame is save as a .sim file , u have to tick the cache explicit tab and specify a file path for example $HIP/simfile/cache$SF.sim . SO the simulation is explicity save and it can be use the next time u open the file, I hope this will be able to cache at the point where houdini crashes, still trying it out now
- Simon
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A windows 32 bit machine will crash out when memory goes over 1Gb, sometimes you can get it up around 1.3 but that's your lot. You can slightly improve the situation by using the /3Gb in your boot.ini but that might make other software unstable.
The best thing to do is switch to a 64 bit operating system then that issue goes away.
The best thing to do is switch to a 64 bit operating system then that issue goes away.
The trick is finding just the right hammer for every screw
- phtj
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- Simon
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