displacement question

   2479   1   0
User Avatar
Member
313 posts
Joined: July 2005
Offline
I tried to use rman displacement shader to render a sphere in Houdini but the sphere seems broken on the bumped area. (seems clipped)
I think I should increase the bounding box of the geometry.
Could anyone give me a hint what I should do in order to fix this problem?
(but the displacement looks fine on a grid.)

Thank you for your attention!
User Avatar
Member
7713 posts
Joined: July 2005
Online
Displace Bounds parameter on the object parameters.
  • Quick Links