I found those issues too, horizon1231
Fixing those let me compile (also added all of the other SOPs to the build.sh).
These are the issues I'm finding so far:
- crashes whenever I try and use just the bullet_solver sop by connecting objects and properties directly to a bullet_solver, rather than to your digital asset.
- crashes whenever I delete a bullet_solver, even with nothing connected to it
- opening the examples hipnc file crashes upon opening; only able to see it if I merge the file in with a new hip file
- no simple examples (for example, just a two constrained spheres dropping onto the ground) to help narrow down issues (tried opening old example file, but crashes immediately)
Is anyone else coming across these as well?
I've attached my crashlog file, to see if that helps, though I can't quite figure out what's going on. It would be good to make your classes and functions unique from Houdini's default ones, like the SOP_Transform, which should be SOP_btTransform, or something like that; also SolverDLL.h has lots of entries which
might conflict as well.
And yes, thank you cybermax