Some I'm happy with, others kept going wrong, ran out of time trying to get it to work and had to settle for a much simpler entry.
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HOULY Daily Challenge » Iron Man Challenge
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- BexFX
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Argh… spending a week on a single Houdini project now feels like a luxury after this last month.
Some I'm happy with, others kept going wrong, ran out of time trying to get it to work and had to settle for a much simpler entry.
Some I'm happy with, others kept going wrong, ran out of time trying to get it to work and had to settle for a much simpler entry.
Edited by BexFX - Aug. 2, 2020 19:15:33
HOULY Daily Challenge » Day 30 | Materials: Rough
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- BexFX
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HOULY Daily Challenge » Day 31 | Materials: Incandescent
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- BexFX
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HOULY Daily Challenge » Day 18 | Animals: Muscle
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- BexFX
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HOULY Daily Challenge » Day 29 | Materials: Silky
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- BexFX
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HOULY Daily Challenge » Day 28 | Materials: Noise
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- BexFX
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HOULY Daily Challenge » Day 27 | Materials: Translucent
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- BexFX
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HOULY Daily Challenge » Day 26 | Materials: Metallic
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- BexFX
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HOULY Daily Challenge » Day 25 | Worlds: Underground
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- BexFX
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HOULY Daily Challenge » Day 24 | Worlds: Ancient
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- BexFX
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HOULY Daily Challenge » Day 23 | Worlds: Waterway
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- BexFX
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HOULY Daily Challenge » Day 22 | Worlds: Sky
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- BexFX
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HOULY Daily Challenge » Day 21 | Worlds: Urban
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- BexFX
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HOULY Daily Challenge » Day 20 | Worlds: Space
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- BexFX
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HOULY Daily Challenge » Day 19 | Worlds: Peak
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- BexFX
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HOULY Daily Challenge » Day 17 | Animals: Bones
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- BexFX
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HOULY Daily Challenge » Day 16 | Animals: Feathers
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- BexFX
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HOULY Daily Challenge » Day 15 | Animals: Drool
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- BexFX
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HOULY Daily Challenge » Day 14 | Animals: Scales
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- BexFX
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HOULY Daily Challenge » Day 13 | Animals: Slime
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- BexFX
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Day 13, Slime. Mmmmm….. chunky!
Really want to go back and re-render with higher settings to get rid of the artefacts, but took so long already.
Really want to go back and re-render with higher settings to get rid of the artefacts, but took so long already.
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