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Found 45 posts.

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Technical Discussion » Python - Hide - Remove : Python panel controls

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Efi
45 posts
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 Jan. 30, 2021 22:46:33
I found it.
https://www.sidefx.com/docs/houdini/hom/hou/PythonPanel.html [www.sidefx.com]
import toolutils
kwargs['pane']=None
pane = toolutils.createOrShowPythonPanel(kwargs, 'attribGraph', "Attributes Graphic", 4)
pane[0].setShowNetworkControls(0)
pane[0].showToolbar(0)
Edited by Efi - Jan. 31, 2021 09:39:44
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Technical Discussion » Python - Hide - Remove : Python panel controls

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Efi
45 posts
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 Jan. 30, 2021 15:35:27
Hello,

How can I hide or remove with python the python panel controls (cf gif) when I open a python panel, like the other panel.
import toolutils
kwargs['pane']=None
controls = toolutils.createOrShowPythonPanel(kwargs, 'attribGraph', "Title", 4)
for c in controls:
    c.setShowNetworkControls(0) 

I try "setShowNetworkControls" but It's hide the Network Navigation Bar and not the python panel controls.
Edited by Efi - Jan. 31, 2021 09:05:06
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Technical Discussion » Python - Window Always on Top

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Efi
45 posts
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 Jan. 30, 2021 13:28:32
Hello,

How can I create the functionality "Always on Top" of the Houdini Window on my floatingPaneWindow like in the gif ?

Thanks in advance,
Edited by Efi - Jan. 30, 2021 13:29:05
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Technical Discussion » PYTHON - Use Houdini string widget instead hutil.Qt lineEdit

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Efi
45 posts
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 Jan. 30, 2021 10:16:21
I found it : https://www.sidefx.com/docs/houdini/hom/hou/qt/index.html [www.sidefx.com]
Edited by Efi - Jan. 30, 2021 10:16:58
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Technical Discussion » PYTHON - Use Houdini string widget instead hutil.Qt lineEdit

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Efi
45 posts
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 Jan. 28, 2021 09:33:53
Hello,

Is it possible to use the Houdini QT widget inside a python panel ?
I would like create a lineEdit like the string widget of Houdini. With the support of variable like "FSTART" and with functionality like the green background color when you write Hscript inside the lineEdit.
I use "hutil.Qt" package to create my lineEdit but do you have a way to use the Houdini class ?

Thanks in advance,
Edited by Efi - Jan. 28, 2021 09:34:35
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Technical Discussion » LPE Tag + Primvar ?

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Efi
45 posts
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 Dec. 7, 2020 16:13:33
Hi Mark Wallman,

Thank for your help
I finally got my cryptomatte path with your parameters + and attribute on my geo named “myname” imported by the sopcreate.

For the LPE I write my expression but I didn't find the way to add the tag “leftwall” to my geo. With renderman it's easy because you can set it in the parameter but how can we set this lpe tag in lop for karma ?

If I write * instead of “leftwall”. It's working so i think my expression is good

Edit : It's the Render Geometry Settings node for create a lpe tag on a geometry
Edited by Efi - Dec. 8, 2020 08:55:49
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Technical Discussion » LPE Tag + Primvar ?

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Efi
45 posts
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 Dec. 7, 2020 13:29:08
Hi,

Since the Houdini 18.5 we can normally do lpe tag in lop but I didn't find information about that. Do you knows how can we do that?

I have a other question : I try to add a crypto pass to my render but for this I think I need to create a primvar but I didn't find how can I do that ?

Thanks in advance,
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HOULY Daily Challenge » Day 15 | Animals: Drool

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Efi
45 posts
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 July 15, 2020 08:52:02
Pig of hell

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HOULY Daily Challenge » Day 14 | Animals: Scales

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Efi
45 posts
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 July 14, 2020 07:19:58
Scale

https://www.instagram.com/p/CCnvwfhKHPL/?utm_source=ig_web_copy_link [www.instagram.com]
Edited by Efi - July 14, 2020 07:37:21
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HOULY Daily Challenge » Day 13 | Animals: Slime

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Efi
45 posts
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 July 13, 2020 20:29:56
Slime

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HOULY Daily Challenge » Day 9 | Motion: Growth

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Efi
45 posts
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 July 9, 2020 18:57:29
Hi, my entry for day 9.
– Growth –

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HOULY Daily Challenge » Day 8 | Motion: Falling

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Efi
45 posts
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 July 8, 2020 22:41:36
Hi, my entry for day 8.
– Falling – It's a loop
Probably needed one more day for this one.
https://www.instagram.com/p/CCZ7QIBK9q2/?utm_source=ig_web_copy_link [www.instagram.com]

Edited by Efi - July 9, 2020 08:20:32
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HOULY Daily Challenge » Day 7 | Motion: Speed

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Efi
45 posts
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 July 7, 2020 19:49:53
Hi, my entry for day 7.
– HyperSpace –

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HOULY Daily Challenge » Day 6 | Motion: Swing

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Efi
45 posts
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 July 6, 2020 23:16:39
Hi, my entry for day 6.
– Roberto Keyring –

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HOULY Daily Challenge » Day 5 | Motion: Wave

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Efi
45 posts
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 July 5, 2020 20:50:12
Hi, my entry for day 5.

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HOULY Daily Challenge » Day 4 | Elements: Fire

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Efi
45 posts
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 July 4, 2020 23:55:44
Hi, my entry for day 4.
– Fire Blood –

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HOULY Daily Challenge » Day 3 | Elements: Water

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Efi
45 posts
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 July 3, 2020 23:06:57
Hi, my entry for day 3.
– Water Drop in Space –

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HOULY Daily Challenge » Day 2 | Elements: Wind

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Efi
45 posts
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 July 2, 2020 20:18:03
Hi, my entry for day 2.
– Solar Wind –
Edited by Efi - July 2, 2020 20:20:37
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HOULY Daily Challenge » Day 1 | Elements: Earth

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Efi
45 posts
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 July 1, 2020 20:44:29
Hi,

It's not easy to do one work per day, but it's a good trainning !
Shame on me I have not time to add details and render it

I use animate contraints done with solver to lead the vellum sim and I use the worms velocity in a viscous fluid simulation to do the earth.

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Houdini Indie and Apprentice » Display polycount?

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Efi
45 posts
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 March 11, 2020 11:47:32
Hi,

If you want know polycount of all you scene
https://www.artstation.com/artwork/PmQxx3 [www.artstation.com]
Edited by Efi - March 11, 2020 11:47:51
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