Hi , i am trying to make a “high fps rate” game but i want somethings to have nice looking .
(low poly but high texture resolution) or (reduce every detail but use high light detail)
By the way i don't know which one expensive for games , light or emissive color map. you can advice me about that too
here is my want :
https://media.discordapp.net/attachments/616043716913659909/619690284007030784/d0306e9306c9c24100dd33845e9951af.png?width=296&height=508 [media.discordapp.net]
and here is my building :
https://media.discordapp.net/attachments/520752875647795210/620027103730991104/2.png?width=999&height=508 [media.discordapp.net]
Questions :
1- How can i apply similar effect like “ picture 1 ” into my project ?
2- what is your suggestions and what should i learn before or while progressing to my small town ?
Thanks !
Found 19 posts.
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Technical Discussion » Light or EmissionMap ?
- HasanCanTaova
- 19 posts
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Technical Discussion » question about Pyro
- HasanCanTaova
- 19 posts
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hello , it is probably a noob question but i need to learn it anyway . so i am trying to make cartoonish fire but normals ruin a bit of pyrosolvers' settings . the best way to explain what i am asking is a secreen shot and some arrows inside of it
basicly i want fires to came out from only one side , not both sides of grid .
https://media.discordapp.net/attachments/520752875647795210/603565893611421707/Adsz.png?width=947&height=533 [media.discordapp.net]
i want blue ones , not red ones . are there any way to turn of red side or should i try another methods inside pyrosolver ?
Thanks !
basicly i want fires to came out from only one side , not both sides of grid .
https://media.discordapp.net/attachments/520752875647795210/603565893611421707/Adsz.png?width=947&height=533 [media.discordapp.net]
i want blue ones , not red ones . are there any way to turn of red side or should i try another methods inside pyrosolver ?
Thanks !
Technical Discussion » Emission Color Ramp ( ? )
- HasanCanTaova
- 19 posts
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Technical Discussion » Emission Color Ramp ( ? )
- HasanCanTaova
- 19 posts
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so , what about this white color sir : if it will be random , so why i am choosing blue or any different color
emission range 0-5
https://media.discordapp.net/attachments/520752875647795210/594908027379777536/1.png?width=1035&height=490 [media.discordapp.net]
emission range 0-10
https://media.discordapp.net/attachments/520752875647795210/594908028915023873/2.png?width=1035&height=461 [media.discordapp.net]
emission range 0-10 (points changed)
https://media.discordapp.net/attachments/520752875647795210/594908583913717770/3.png?width=1035&height=470 [media.discordapp.net]
what is the common way to avoid color which we dont want ?
what emission color range should be as a number ?
Is there a common numbers or it is up to us ?
Thanks !!
emission range 0-5
https://media.discordapp.net/attachments/520752875647795210/594908027379777536/1.png?width=1035&height=490 [media.discordapp.net]
emission range 0-10
https://media.discordapp.net/attachments/520752875647795210/594908028915023873/2.png?width=1035&height=461 [media.discordapp.net]
emission range 0-10 (points changed)
https://media.discordapp.net/attachments/520752875647795210/594908583913717770/3.png?width=1035&height=470 [media.discordapp.net]
what is the common way to avoid color which we dont want ?
what emission color range should be as a number ?
Is there a common numbers or it is up to us ?
Thanks !!
Edited by HasanCanTaova - June 30, 2019 11:23:57
Technical Discussion » Emission Color Ramp ( ? )
- HasanCanTaova
- 19 posts
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hey again , i coudn't figure out where yellow color came from ?
i didnt pick yellow but it is there inside of fire
https://media.discordapp.net/attachments/520752875647795210/594666929613176842/Adsz.png?width=1032&height=419 [media.discordapp.net]
depends on what ?
i didnt pick yellow but it is there inside of fire
https://media.discordapp.net/attachments/520752875647795210/594666929613176842/Adsz.png?width=1032&height=419 [media.discordapp.net]
depends on what ?
Technical Discussion » Question about import pyro
- HasanCanTaova
- 19 posts
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Technical Discussion » Question about import pyro
- HasanCanTaova
- 19 posts
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hey , i am trying to make stylized fire and i am using smoke for it . but i want to import “multi fields” not only “ density ”
because min and max settings inside of multi fields give me stylized looking but i couldn't find the way .
here what i am talking about :
1 - https://media.discordapp.net/attachments/543817472525205504/590483151931834406/Adsz.png?width=1004&height=520 [media.discordapp.net]
2 - https://media.discordapp.net/attachments/543817472525205504/590483425094270987/Adsz1.png?width=437&height=521 [media.discordapp.net]
———————————————————————————————————————
and another ones about this issue ( i bealive )
1 - https://media.discordapp.net/attachments/543817472525205504/590488874942332928/bune.png?width=1035&height=455 [media.discordapp.net]
2 - https://media.discordapp.net/attachments/543817472525205504/590488879677571082/bune2.png?width=1035&height=480 [media.discordapp.net]
why i can't see the same smoke ?
because min and max settings inside of multi fields give me stylized looking but i couldn't find the way .
here what i am talking about :
1 - https://media.discordapp.net/attachments/543817472525205504/590483151931834406/Adsz.png?width=1004&height=520 [media.discordapp.net]
2 - https://media.discordapp.net/attachments/543817472525205504/590483425094270987/Adsz1.png?width=437&height=521 [media.discordapp.net]
———————————————————————————————————————
and another ones about this issue ( i bealive )
1 - https://media.discordapp.net/attachments/543817472525205504/590488874942332928/bune.png?width=1035&height=455 [media.discordapp.net]
2 - https://media.discordapp.net/attachments/543817472525205504/590488879677571082/bune2.png?width=1035&height=480 [media.discordapp.net]
why i can't see the same smoke ?
Edited by HasanCanTaova - June 18, 2019 06:34:47
Houdini Learning Materials » requests for Stylized elements tutorial
- HasanCanTaova
- 19 posts
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hi , i am fan of avatar : the last airbender and korra both and i would love to see about this kind of fire , water , air and maybe earth skills . if there are some , please let me know because i cant find any of them .
here some example :
https://youtu.be/URwVsmwwiXM?t=90 [youtu.be] avatar won's fire
and
https://www.youtube.com/watch?v=YHPOnWczkXc [www.youtube.com]
it might be is not hard as i think but it least i don't know how to end this effects like that way . i mean the circles at the end of fire dieyng down or color variation inside of fire or air
here some example :
https://youtu.be/URwVsmwwiXM?t=90 [youtu.be] avatar won's fire
and
https://www.youtube.com/watch?v=YHPOnWczkXc [www.youtube.com]
it might be is not hard as i think but it least i don't know how to end this effects like that way . i mean the circles at the end of fire dieyng down or color variation inside of fire or air
Edited by HasanCanTaova - June 12, 2019 09:38:28
Houdini Engine for Unreal » Houdini explosion effect to Unreal Engine
- HasanCanTaova
- 19 posts
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Houdini Engine for Unreal » Houdini explosion effect to Unreal Engine
- HasanCanTaova
- 19 posts
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thanks for reply !
2- done , thanks so much
1- its a long story so i catched images i hope u can understand why it is not working
first of all i selected null but when i select null it says “Can't detect import type. No mesh is found or animation track.” in unreal engine4 message logs.
a - https://media.discordapp.net/attachments/520752875647795210/578512146128699404/unknown.png?width=914&height=514 [media.discordapp.net]
b - https://media.discordapp.net/attachments/520752875647795210/578513784868569089/unknown.png?width=914&height=514 [media.discordapp.net]
but when i choose file cache , at pyro_import list , it finds a mesh and import it into ue4 but its not working too , no any animate or something else.
a - https://media.discordapp.net/attachments/520752875647795210/578514776767070209/unknown.png?width=914&height=514 [media.discordapp.net]
2- done , thanks so much
1- its a long story so i catched images i hope u can understand why it is not working
first of all i selected null but when i select null it says “Can't detect import type. No mesh is found or animation track.” in unreal engine4 message logs.
a - https://media.discordapp.net/attachments/520752875647795210/578512146128699404/unknown.png?width=914&height=514 [media.discordapp.net]
b - https://media.discordapp.net/attachments/520752875647795210/578513784868569089/unknown.png?width=914&height=514 [media.discordapp.net]
but when i choose file cache , at pyro_import list , it finds a mesh and import it into ue4 but its not working too , no any animate or something else.
a - https://media.discordapp.net/attachments/520752875647795210/578514776767070209/unknown.png?width=914&height=514 [media.discordapp.net]
Houdini Engine for Unreal » Houdini explosion effect to Unreal Engine
- HasanCanTaova
- 19 posts
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hi , im new on both houdini and unreal so i watched a video about making explosion effect in houdini and export it for unreal .
but there left a low questions and i am asking on of the biggest issue about workflow : what should i pick when i select item for “export node” inside of vertex animation node in houdini , forexample , whole geometry or just shpere which inside of geo list (base mesh) or pyro node or import node one . i can explain it if u dont understand sorry for my english
and the second question is : which node to which panel . when i copy fluid codes before export and paste it into unreal engine material page , it creates those notes and i dont know what settings should be . customUv one that i am asking to where " i am asking because my expllosion isnt working inside of unreal engine.
https://media.discordapp.net/attachments/520752875647795210/578391347090685981/unknown.png?width=914&height=514 [media.discordapp.net]
and if u want to say what should be material domain and blend mode is
but there left a low questions and i am asking on of the biggest issue about workflow : what should i pick when i select item for “export node” inside of vertex animation node in houdini , forexample , whole geometry or just shpere which inside of geo list (base mesh) or pyro node or import node one . i can explain it if u dont understand sorry for my english
and the second question is : which node to which panel . when i copy fluid codes before export and paste it into unreal engine material page , it creates those notes and i dont know what settings should be . customUv one that i am asking to where " i am asking because my expllosion isnt working inside of unreal engine.
https://media.discordapp.net/attachments/520752875647795210/578391347090685981/unknown.png?width=914&height=514 [media.discordapp.net]
and if u want to say what should be material domain and blend mode is
Technical Discussion » Houdini freezes whole pc and then Blue screen !
- HasanCanTaova
- 19 posts
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thanks for all i fixed my problem with these changes :
driver card :
nvdiadriver to 416.94 from 419
regedit :
TdrDelay to 90 from 60
TdrDdiDelay to 100 from 60
Bios :
Gpu Performance Scaling - Disable
FlexiChanger - Disable
VT-d - Disable
driver card :
nvdiadriver to 416.94 from 419
regedit :
TdrDelay to 90 from 60
TdrDdiDelay to 100 from 60
Bios :
Gpu Performance Scaling - Disable
FlexiChanger - Disable
VT-d - Disable
Edited by HasanCanTaova - April 18, 2019 06:45:29
Technical Discussion » Houdini freezes whole pc and then Blue screen !
- HasanCanTaova
- 19 posts
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Dave_ah
If you have Nvidia GPU and on-board Intel Graphics, disable on-board through BIOS. Be carefull! RTFM the mainboard manual, or find it online.
In Houdini DOP solver, disable ‘Use OpenCL’.
BSD is hardware issue. Also These game boards are not really trustworthy in professional apps like Houdini, Maya, and Realflow. GTX 1050 is on the lower end scale. I use Quadro P4000 and no problems, unless Houdini runs out of GPU memory, then sim either goes black, or slows down. But no BSD, knock on wood.
GTX is faster then Quadro in games and AR using DX11/12. But introduces potential problems in OpenGL apps like Maya, and Houdini.
GPU renderers like Redshift and Octane, seem to work just fine in either.
Nvidia drivers artificially turn capabilities ON/OFF depending on whether the board is Quadro or GTX. They do this for market differentiation.
it was running until i socket my charger to laptop ( idk it may be chance ) nearly 40minute but still it gives the same thing but i could have miss steps so here is my disable opengl tactic , because i dont understand what is houdini DOP solver and couldnt find it sorry
https://media.discordapp.net/attachments/520752875647795210/567678612711407647/unknown.png?width=888&height=500 [media.discordapp.net]
and my bios settings havent much options and there is nothing about onboard video card or nvidia . i did with using :
https://media.discordapp.net/attachments/520752875647795210/567680456322056202/unknown.png?width=888&height=500 [media.discordapp.net]
thanks for trying to help me all , i saw blue screen more than 50 times while i am trying to fix it but when it fixed i will give a big party
Technical Discussion » Houdini freezes whole pc and then Blue screen !
- HasanCanTaova
- 19 posts
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the last tip from me : when i run houdini with my onboard video card , there is no any issue . but with gtx 1050 , there is allwayyss freeze and blue screen . soo the new question is , can i fix it without buy new video card ? because other way is so sad
Technical Discussion » Houdini freezes whole pc and then Blue screen !
- HasanCanTaova
- 19 posts
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thank you for try to help sir but mine was already like u said i think .
if there is no chance to be able to use houdini , i will change my card but i would be happy to hear any idea about solution if there is
https://media.discordapp.net/attachments/520752875647795210/566291014654885906/unknown.png?width=889&height=500 [media.discordapp.net]
and i did chkdisk too but same
if there is no chance to be able to use houdini , i will change my card but i would be happy to hear any idea about solution if there is
https://media.discordapp.net/attachments/520752875647795210/566291014654885906/unknown.png?width=889&height=500 [media.discordapp.net]
and i did chkdisk too but same
Edited by HasanCanTaova - April 12, 2019 12:06:28
Technical Discussion » Houdini freezes whole pc and then Blue screen !
- HasanCanTaova
- 19 posts
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thank you for your message sir , it seems so but it is the first time i got a issue like that so lets wait , i hope someone will figure out after reading your message my explanation might be not clear to understand
Technical Discussion » Houdini freezes whole pc and then Blue screen !
- HasanCanTaova
- 19 posts
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walking around of my windows give all the time same issue . my workflow is watching a bit tuto and repeading it . even if there is only houdini as opened , it still gives the same freeze whole pc and blue screen , a bit later.
so , i stuck at this point for 3 weeks and i can't fix it and i recorded my screen with my phone ( ) and if u fix my problem , i will pray the end of my last days. pleaseeeeee
also , smoke might be causing this issue too but i really dont know , all of them are default settings.
https://youtu.be/dwBfzajK1Ds [youtu.be]
so , i stuck at this point for 3 weeks and i can't fix it and i recorded my screen with my phone ( ) and if u fix my problem , i will pray the end of my last days. pleaseeeeee
also , smoke might be causing this issue too but i really dont know , all of them are default settings.
https://youtu.be/dwBfzajK1Ds [youtu.be]
Technical Discussion » Houdini freezes whole pc and then Blue screen !
- HasanCanTaova
- 19 posts
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Hey , i can run at the same time like Zbrush , Maya , UE4 and SP also . but when i try open only Houdini , it always gives me a blue screen with power drivers state failure after 2 or 3 min so i bealive it isnt about my ram or anything else . before blue screen it freezes even task manager . i tried power settings things but it wouldn't fix it and i saw blue screen only with Houdini . even if i dont create high poly or anything else which could be cause issue
little note : when i press Alt + Tab to switch around my computer and try to back to houdini , it gives insta freeze and then blue screen. please help me i can't fix it
And blue screen message is : Power drivers state failure
Windows 10
Lastest Drivers
Gt 1050
i7 7700hq
16 GB Ram
and its inside of SSD
Last note : i am trying to add pyro > smoke into my shape
little note : when i press Alt + Tab to switch around my computer and try to back to houdini , it gives insta freeze and then blue screen. please help me i can't fix it
And blue screen message is : Power drivers state failure
Windows 10
Lastest Drivers
Gt 1050
i7 7700hq
16 GB Ram
and its inside of SSD
Last note : i am trying to add pyro > smoke into my shape
Edited by HasanCanTaova - April 10, 2019 20:35:39
Technical Discussion » Generate Bones/Nulls on Points using Python
- HasanCanTaova
- 19 posts
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