Hi,
I' have some questions about the narrow band and the meshing workflow which give me nightmares !
I would like to know if it's possible to use the particle fluid surface to extend the mesh with the narrow band, in fact I already try it and it's working for some frames but at a moment no idea why it give me weird results like a box below the fluid mesh.
If you guys have an idea why it give me this result, I link screen shots of my mesh and parameters I used (the two first pictures are the result I want).
Cheers
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Work in Progress » Houdini 16.5 - Fluid NarrowBand simulation
- Homer_974
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