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Found 4 posts.

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HOULY Daily Challenge » Day 9 | Motion: Growth

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Jake Rice
4 posts
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 July 9, 2020 22:48:30
I call this “The Evolution of Tommy”, which documents the various stages of growth and development a Tommy undergoes throughout its life.

The Tommy you know and love is actually only in Stage 3 of development! Crazy!
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HOULY Daily Challenge » Day 4 | Elements: Fire

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Jake Rice
4 posts
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 July 4, 2020 20:50:55
Kind of esoteric, but I wanted to do pyro solving on mesh surfaces, so here's a stab at that. I haven't implemented any kind of combustion model and my divergence projection step is terrible since it's just the jacobi method and there are plenty of other issues… But the results are fun enough to share, for something i spent an hourish on (okay maybe two or three)

Edited by Jake Rice - July 4, 2020 20:55:53
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HOULY Daily Challenge » Day 1 | Elements: Earth

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Jake Rice
4 posts
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 July 2, 2020 12:42:17
Didn't finish this up until well after the deadline But I wanted to make something more graphic for my Earth!
Edited by Jake Rice - July 2, 2020 12:42:29
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Technical Discussion » chops wrangle - access min/max value of a channel?

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Jake Rice
4 posts
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 April 18, 2017 00:00:13
Weeee first forum post! Here's my attempt at a solution, though there has to be a faster way.

float sample[];
for(float i = 1; i < L ; i++){
  
    float test = chinput(0, C, i);
    
    append(sample, test);
}
float max = max(sample);
float min = min(sample);
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