I'm trying to use Renderman but I don't know how to load it.
Anyone knows of a step by step list on how to do it
Thanks in advance
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Technical Discussion » How to load Renderman
- JorgeSanchez3D
- 9 posts
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Technical Discussion » Fixing geometry from Maya model
- JorgeSanchez3D
- 9 posts
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I imported this maya model and I don't know how I can fix this geometry. It is three objects combined
Technical Discussion » Cant select points while using Edit Capture Weights
- JorgeSanchez3D
- 9 posts
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In 17.5 I can't select the points while using the Edit Capture Weights tool, any idea why? Thanks
Technical Discussion » Animation path editing
- JorgeSanchez3D
- 9 posts
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In the Houdini 16.5 presentation video, a part showed an editing of a red path in a character. How can I access that function?
thanks
thanks
Technical Discussion » Error when cooking CHOP while making blend constraint
- JorgeSanchez3D
- 9 posts
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I ma trying to blend constraint (simple – after) a bone to a control and I get
Qt Warn: External WM_DESTROY received for QWidgetWindow(0x23c4567e920, name=“RE_WindowWindow”) , parent: QWindow(0x0) , transient parent: QWindow(0x0)
The previous bone worked fine, so does anyone knows how to fix this?
thanks
Qt Warn: External WM_DESTROY received for QWidgetWindow(0x23c4567e920, name=“RE_WindowWindow”) , parent: QWindow(0x0) , transient parent: QWindow(0x0)
The previous bone worked fine, so does anyone knows how to fix this?
thanks
Technical Discussion » When rigging how to 'freeze transformations'
- JorgeSanchez3D
- 9 posts
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Thanks goldfarb but I already have scripts on them and I cannot clean them without rebuilding everything
Technical Discussion » When rigging how to 'freeze transformations'
- JorgeSanchez3D
- 9 posts
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How can I reset the values of the Nulls I used as controllers to zero?
I already built the spine and head. Do i have to undo everything?
Thanks
I already built the spine and head. Do i have to undo everything?
Thanks
Technical Discussion » Add new bones to to rig created with auto-rig
- JorgeSanchez3D
- 9 posts
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Hello
I am rigging a Dragon and I used the auto rig. I need to add 3 more joints to an arm but I don't know how
Any help will be greatly appreciated.
Thanks
I am rigging a Dragon and I used the auto rig. I need to add 3 more joints to an arm but I don't know how
Any help will be greatly appreciated.
Thanks
Houdini Engine for Maya » Maya crashes at startup when loading Houdini engine
- JorgeSanchez3D
- 9 posts
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