I exported liquid sim to ue4 well, before but after uploaded Game dev tool set to newest version I couldn't get good result anymore.
I tried it previous then I could do better (still not perfect) so I think I have some problem on mesh but I don't know. well I need someone help please
PLEASE
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Houdini for Realtime » can you tell what is issue? Vertex animation texture fluid
- Kobayashi
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Houdini for Realtime » Sprite type of Vertex animation texture set pscale and export to ue4
- Kobayashi
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