I would like to know if it's possible and how transferts animation datas (vertex position) from an alembic cache to, exemple, a houdini primitive characters with fur and co or alembic static pose character with fur and co

I think it's possible cause in one of our rendering engine (guerilla render), we can tranfert vertex position from alembic to guerilla cache or to alembic static pose. I also viewed a video about alembic layer that you can give alembic animated datas to a static alembic object. This process is to test a worflow pipeline with import primitive (packed one with fur and co) in static pose and copy animation datas from maya to houdini primitive.
Thanks
Matt