Hello,
I did an explosion simulation in Houdini and I'm trying to render it in Katana using renderman 23. I need to add motion blur, for that reason I add the velocity attribute with a PxrPrimVar. (I've been following the Renderman 23 documentation)
When I submit the frame test, this crashes (the error message is: The extended attributes are inconsistent..').
Also I used velocity apply node, but it seems is not working.
The VDB volume has the temperature, density and vel attributes.
What I'm missing or how would I have this velocity blur?
Would be a problem with my vdb?
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3rd Party » Explosion render with Katana - Renderman 23 - velocity blur
- Oister28
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