hello everybody,
I am sure there is a way to set the range of a channel in Vex.
eg.
int seed = ch(“seed”);
then I'll find in the UI a range from 0 to 1. Currently, I dig into the “edit parameters interface” to change it.
Any Vex solution?
Cheers
S
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Technical Discussion » How to set a Channel range in Vex
- Simoleo
- 2 posts
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Houdini Lounge » Procedural, Parametric. Differences?
- Simoleo
- 2 posts
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I guess that procedural is based on a “procedure” kind of step by step work-flow
Parametric instead is based on parameter without a real “start to end” flow
the difference is subtle; let's say that if you have to design a real object, rely on parameter is better ( see also grasshopper 3d or revit)
Parametric instead is based on parameter without a real “start to end” flow
the difference is subtle; let's say that if you have to design a real object, rely on parameter is better ( see also grasshopper 3d or revit)
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