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MARDINI Daily Challenge 2021 » Day 6 Animation | Motion | Flow
- Stephen Bester
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MARDINI Daily Challenge 2021 » Day 4 Animation | Motion | Escape
- Stephen Bester
- 41 posts
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MARDINI Daily Challenge 2021 » Day 2 Animation | Motion | Grow
- Stephen Bester
- 41 posts
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MARDINI Daily Challenge 2021 » Day 1 | Motion | Bounce
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Iron Man Challenge
- Stephen Bester
- 41 posts
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Thank you SideFX! I learned so much and had fun along the way. Special Thanks to Paul Ambrosiussen and Luiz Kruel for being such good sports!
Please do it again soon! … but not too soon…
Please do it again soon! … but not too soon…
HOULY Daily Challenge » Day 31 | Materials: Incandescent
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 30 | Materials: Rough
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 29 | Materials: Silky
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 28 | Materials: Noise
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 27 | Materials: Translucent
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 26 | Materials: Metallic
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 25 | Worlds: Underground
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 24 | Worlds: Ancient
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 23 | Worlds: Waterway
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 22 | Worlds: Sky
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 21 | Worlds: Urban
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 20 | Worlds: Space
- Stephen Bester
- 41 posts
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Day 20! I'm not gonna finish Houly in time the way I want to, but I'll be damned if I'm giving up my swag bag! So bring forth the “Under Construction” posts!
Edited by Stephen Bester - July 31, 2020 22:45:22
HOULY Daily Challenge » Day 19 | Worlds: Peak
- Stephen Bester
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HOULY Daily Challenge » Day 18 | Animals: Muscle
- Stephen Bester
- 41 posts
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HOULY Daily Challenge » Day 17 | Animals: Bones
- Stephen Bester
- 41 posts
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Day 17!
DISCLAIMER* I did not model the skeleton in Houdini. Oh nooooo… I did, however, use fancy Houdini tools to procedurally clean up a free model.
DISCLAIMER* I did not model the skeleton in Houdini. Oh nooooo… I did, however, use fancy Houdini tools to procedurally clean up a free model.
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