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Houdini Lounge » Topaz Plugin warning at launch of 20.5.313?
- Terence Ziegler
- 64 posts
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Houdini Jobs » Houdini Generalist | Medical | Science
- Terence Ziegler
- 64 posts
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Hello all,
We're in the process of building our current roster of freelance Houdini generalists, specifically for projects related to science and medicine.
If interested, please email: terence@theartofsciencestudio.com
Thanks!
Terence
We're in the process of building our current roster of freelance Houdini generalists, specifically for projects related to science and medicine.
If interested, please email: terence@theartofsciencestudio.com
Thanks!
Terence
Houdini Lounge » Topaz Plugin warning at launch of 20.5.313?
- Terence Ziegler
- 64 posts
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What does this error message mean? "load failed on plugin com.TopazLabs.VideoEnhance"
I have no idea why Houdini is trying to connect to Topaz.
What am I missing?
I have no idea why Houdini is trying to connect to Topaz.
What am I missing?
Edited by Terence Ziegler - Aug. 1, 2024 16:32:01
Houdini Lounge » MPM Solver - General Understanding
- Terence Ziegler
- 64 posts
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Houdini Lounge » What do you guys think about sora?
- Terence Ziegler
- 64 posts
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I think it will be really interesting when we can upload our own render, and have it add details, other scene elements, etc.
Solaris and Karma » LOPNET vs Solaris Stage?
- Terence Ziegler
- 64 posts
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If I am using the same scene elements, is the performance under the hood identical between an Object network LOPNET vs a Solaris stage?
Thanks
T
Thanks
T
Houdini Lounge » Viewport issue with H20?
- Terence Ziegler
- 64 posts
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Houdini Lounge » Viewport issue with H20?
- Terence Ziegler
- 64 posts
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Houdini Lounge » Viewport issue with H20?
- Terence Ziegler
- 64 posts
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Has anyone else noticed odd behavior with H20 and the viewport? I'm not using Vulkan. And have tried the last two Nvidia Studio driver versions. Basically the viewport doesn't draw the back of geometry. I think that's what's going on. Please see mp4.
Thanks
T
Thanks
T
Houdini Lounge » Ultra Widescreen curved monitor?
- Terence Ziegler
- 64 posts
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Houdini Lounge » Ultra Widescreen curved monitor?
- Terence Ziegler
- 64 posts
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Houdini Lounge » Ultra Widescreen curved monitor?
- Terence Ziegler
- 64 posts
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I’m currently using two 32 inch 4k monitors, but I’m thinking of switching to one 49 inch ultra wide curved monitor. Anyone else using this monitor with Houdini? Thoughts?
Thanks!
Thanks!
Houdini Indie and Apprentice » Materials for Google Earth Mesh? Solved for Redshift not Karma
- Terence Ziegler
- 64 posts
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Solaris and Karma » Karma Shader Network vs MatX Build Network?
- Terence Ziegler
- 64 posts
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Solaris and Karma » Karma Shader Network vs MatX Build Network?
- Terence Ziegler
- 64 posts
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What is the difference between the two? Karma renders both. Are they redundant?
Thanks!
T
Thanks!
T
Houdini Indie and Apprentice » How do I make this? karma shader
- Terence Ziegler
- 64 posts
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Houdini Lounge » H20 Karma Texture Baking
- Terence Ziegler
- 64 posts
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Scroll down towards the bottom of this page:
https://www.tokeru.com/cgwiki/HoudiniLops.html [www.tokeru.com]
https://www.tokeru.com/cgwiki/HoudiniLops.html [www.tokeru.com]
Edited by Terence Ziegler - Nov. 18, 2023 09:01:37
Houdini Lounge » H20 - SideFX still doesn't get it imho - re artists...
- Terence Ziegler
- 64 posts
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I think this is a valuable topic. Right off the top of my head I’d say for new artists using Houdini, it would be helpful to have:
1. More presets. More of an elaboration on shelf tools.
2. Material libraries, with Karma presets.
3. A continual evolution of the help docs, with more examples.
There are, however, many resources out there already that fill these gaps. To me, it’s a long, engaging journey to learn more and more.
T
1. More presets. More of an elaboration on shelf tools.
2. Material libraries, with Karma presets.
3. A continual evolution of the help docs, with more examples.
There are, however, many resources out there already that fill these gaps. To me, it’s a long, engaging journey to learn more and more.
T
Technical Discussion » VAT Error rendering child: /out/vertex_animation_textures1/
- Terence Ziegler
- 64 posts
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Has anyone else encountered this error exporting vertex_animation_textures?
Error
Error rendering child: /out/vertex_animation_textures1/render_position_and_packed_pscale/render_position_and_packed_pscale
I'm trying to export a simple particle sim to Unity.
Thanks
T
Error
Error rendering child: /out/vertex_animation_textures1/render_position_and_packed_pscale/render_position_and_packed_pscale
I'm trying to export a simple particle sim to Unity.
Thanks
T
Technical Discussion » converting textures to ACEScg
- Terence Ziegler
- 64 posts
- Offline
This app has always worked well for me:
https://mrlixm.github.io/PYCO/standalone/ColorspaceConvert/home/ [mrlixm.github.io]
T
https://mrlixm.github.io/PYCO/standalone/ColorspaceConvert/home/ [mrlixm.github.io]
T
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