So it's fixed!
The issue was quite simple. There was no collision shape for this specific bone. I just had to click on it to create a coll shape, I didnt even resized or moved it. All those shapes doesnt look very optimized though, but it works well for what I need.
Best,
Found 14 posts.
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Rigging » KineFX Ragdoll - Capybara Setup
- VFX_Skull
- 14 posts
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Rigging » KineFX Ragdoll - Capybara Setup
- VFX_Skull
- 14 posts
- Offline
Hey guys,
I'm trying to create a scene using the amazing Capybara character and, since I just started styding KineFX' and Ragdolls, this is the setup I manage to create. It's super simple and procedural, I didn't change any of the collision shapes or joints' limits by hand.
It kinda works but the upper body part is completely disconnected. Does anyone knows how I can fix this?
Scene file is attached
Thanks!
I'm trying to create a scene using the amazing Capybara character and, since I just started styding KineFX' and Ragdolls, this is the setup I manage to create. It's super simple and procedural, I didn't change any of the collision shapes or joints' limits by hand.
It kinda works but the upper body part is completely disconnected. Does anyone knows how I can fix this?
Scene file is attached
Thanks!
Technical Discussion » setting up constraints for ragdoll solver with kinefx
- VFX_Skull
- 14 posts
- Offline
Solaris and Karma » Nested Dielectrics on Karma XPU - H20
- VFX_Skull
- 14 posts
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So I found a solution talking to friend a while ago and it's much simpler than I would expect
I did some quick tests and it seems to work like this:
- Create a Karma Material Builder
- Set it's transmission to 1 on the mtlxstandard_surface
- Change the Dielectric Priority on the Shading Tab at the material_properties node
I did some quick tests and it seems to work like this:
- Create a Karma Material Builder
- Set it's transmission to 1 on the mtlxstandard_surface
- Change the Dielectric Priority on the Shading Tab at the material_properties node
Solaris and Karma » Nested Dielectrics on Karma XPU - H20
- VFX_Skull
- 14 posts
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Hey guys,
Did anyone tried Nested Dielectrics on Karma XPU already?
I'm just starting with Karma so i'm totally lost on it. I couldnt find any nested dielectrics node and it doesnt look like the things I saw on older tutorials
I found this mtlxdielectric node but I'm not quite sure this is the right thing since I couldnt find a way to set the material priority and it only works on CPU
I'm attaching a scene with a very simple glass / ice setup. I would be very glad if anyone could have a look at it for me
Best,
Alvaro
Did anyone tried Nested Dielectrics on Karma XPU already?
I'm just starting with Karma so i'm totally lost on it. I couldnt find any nested dielectrics node and it doesnt look like the things I saw on older tutorials
I found this mtlxdielectric node but I'm not quite sure this is the right thing since I couldnt find a way to set the material priority and it only works on CPU
I'm attaching a scene with a very simple glass / ice setup. I would be very glad if anyone could have a look at it for me
Best,
Alvaro
Image Not Found
Image Not Found
Edited by VFX_Skull - Nov. 8, 2023 16:38:21
Technical Discussion » Can't install SideFX Labs on 19.0.498
- VFX_Skull
- 14 posts
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Hey, nevermind, it's fixed. The issue was a Redshift line on the env file. I had this older version assigned there and it started working as soon as I got rid of it
Thanks
Alvaro
Thanks
Alvaro
Technical Discussion » Can't see KineFX Tools
- VFX_Skull
- 14 posts
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Hey, nevermind, it's fixed. The issue was a Redshift line on the env file. I had this older version assigned there and it started working as soon as I got rid of it
Thanks
Alvaro
Thanks
Alvaro
Technical Discussion » Can't see KineFX Tools
- VFX_Skull
- 14 posts
- Offline
Hey guys,
I've just installed Houdini 19.0.498 but I can't see any of the KineFX tools there. Does anyone knows what's happening? Seems like a bug
Best,
Alvaro
I've just installed Houdini 19.0.498 but I can't see any of the KineFX tools there. Does anyone knows what's happening? Seems like a bug
Best,
Alvaro
Technical Discussion » Can't install SideFX Labs on 19.0.498
- VFX_Skull
- 14 posts
- Offline
Hey guys,
Tried to Update the Toolset but nothing shows up there.
Houdini Launcher shows it as if it is installed though (SideFXLabs19.0 - 19.0.498)
Best,
Alvaro
Tried to Update the Toolset but nothing shows up there.
Houdini Launcher shows it as if it is installed though (SideFXLabs19.0 - 19.0.498)
Best,
Alvaro
Houdini Indie and Apprentice » Falloff node missing?
- VFX_Skull
- 14 posts
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You're right, and theres a preset called Mask Along Geometry wich is exactly like the falloff.
Falloff was way more intuitive
Falloff was way more intuitive
Technical Discussion » Cloth collision with Alembic mesh not working.
- VFX_Skull
- 14 posts
- Offline
Houdini Indie and Apprentice » POP Grains - Mass setting?
- VFX_Skull
- 14 posts
- Offline
Houdini Learning Materials » Emitting Flip From Curve points using POP particles
- VFX_Skull
- 14 posts
- Offline
Houdini Indie and Apprentice » FLIP - Smooth Viscous mesh
- VFX_Skull
- 14 posts
- Offline
Hey guys,
This dough would look awesome with a smooth surface.
Any tips on how to fix this bumps?
The particles simulation is very High Resoslution (0.01 on particles separation)
File (just in case):
https://www.dropbox.com/s/za9cku7acpjy9qq/Star_Shapped_Emmiter%20v1-d.rar?dl=0 [dropbox.com]
This dough would look awesome with a smooth surface.
Any tips on how to fix this bumps?
The particles simulation is very High Resoslution (0.01 on particles separation)
File (just in case):
https://www.dropbox.com/s/za9cku7acpjy9qq/Star_Shapped_Emmiter%20v1-d.rar?dl=0 [dropbox.com]
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